The reasoning for this leads me into my next thing: Very nice for PvP also because it removes a healing over time effect like Regrowth, Renew etc. This set bonus is worth it. I believe on elitest jerks they had actually done the math that it is better to go with a 2. Since the high ilvl gear always had the most stat. Infinite Dust x24 and Greater Cosmic Essence x
Notes optional; required for "Other": These two abilities are unique because they're used in every single DK build, bar none. I had a question about the Nightblade Offensive Tank build. Dylan on August 25, at 7: Yes MOST dks go strength as unholy is more attractive due to large spell dmg, but Frost and Blood gain a lot of their damage through white damage and obliterates. Add user to Ignore List after reporting.
Plate Armor - Items - WOTLK Database World of Warcraft DB
DK dps and armor penetration Just to point out.. Mark of Blood is useful in tight situations with a DPS race condition. Your rotation is very similar to Blood in that you only apply diseases once per rotation, but you're using an FU rune attack with BS to pick up Death Runes. Death Knights do have ranged abilities; however, at their core Death Knights are a melee class and should be in melee range to maximize damage. Death and Decay I know it makes a really cool noise, it's an AoE, and it looks really trippy, but it's terrible rune use and terrible for DPS, on top of causing a metric crapton of threat. That fact makes Strength an extremely strong stat to itemize for any Death Knight. Deltia on August 3, at
Your role will be to deal high damage and CC targets with this skill for other players to follow up on. How, what build, Weapons, Champion Points etc. Second best choice will be High Elf. Frost Strike Horn of Winter. Matt Gadd on June 12, at 7: